<-back to XR
Phenomenology of Myself, 2019
interactive virtual reality project with real-time motion capture.
user 1 becomes a chair while pondering the object-oriented ontological nature of self-hood.
made with Unity, Microsoft Kinect, Open Sound Control, and Oculus Rift.
Phenomenology of Myself, 2019
interactive virtual reality project with real-time motion capture.
user 1 becomes a chair while pondering the object-oriented ontological nature of self-hood.
made with Unity, Microsoft Kinect, Open Sound Control, and Oculus Rift.